Gundam Assemble Guide

Tabletop rules reference

GundamAssemble

A 2-inch Gunpla skirmish game with a timeline instead of turns. Here is how the round actually runs, what the 15 launch unit cards say, and what is inside each box.

Start with the rulesAll 15 unit cards

Official Gundam Assemble preview still (Bandai Hobby)
Official Gundam Assemble preview still (Bandai Hobby)
Scale~50 mm Gunpla minis
Players2 (3v3, 5v5 deluxe)
Game length2 Phases x 10 rounds
Entry price$35 / 3,500 yen
Read these first

Start here6

Gundam Assemble is Bandai's tabletop miniatures game built around 50 mm Gunpla: two players, three units each in the starter set, a hex map and a shared timeline instead of turns. The models will look familiar. The turn structure will not.

Official unit card: Wing Gundam Zero (EW), 12 hit points and 9 VP

What makes it different

Every unit sits on a shared ten-round track. When a unit acts, its token moves forward by the timeline cost of what it did, so a fast unit with a cheap weapon activates three times while a heavy unit with an expensive one is still waiting. Ten rounds make a Phase, two Phases make a game, and most scenarios are won on victory points from kills, garrisons and objectives.

Before your first game

| Question | Short answer | Detail |

| What do I need besides the box? | Nippers and a knife | What you need |

| How long is a game? | 45-90 minutes at 3v3 | Game length |

| Do I have to paint? | No, not at all | Unpainted minis |

Can I take two of the same unit?Only if Mass ProducedSquad building

The three numbers on every card

Hit points, victory points and a starting Timeline value. That is the whole stat line, and it decides almost everything: how long a unit survives, what it is worth to kill, and how often it acts.

Across the fifteen launch cards hit points run 8 to 17 and VP runs 5 to 10. The Torohachi is the cheapest thing on the board at 5 VP and 8 HP; Aerial, Unicorn, Barbatos and the Paint Pack Gundam cost 10 VP each when they die. All fifteen are in the unit card database.

Straight answers

Is it hard to learn? No. Four rules carry game one. The timeline takes a few games to read properly. See is it hard to learn.

Do I need the deluxe set? Not to start. The starter is a complete two-player game; the deluxe is a larger 5v5 format with a second map. See starter vs deluxe.

Where to start

Read how a round actually runs first, then setup before your first game. If you have not bought anything yet, starter vs deluxe answers the only purchase question that matters.

Once the basics click

Core systems3